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Post by shivangogh on Jan 1, 2016 23:01:50 GMT
Hello,
I'm getting hooked to this game, get my level 60 today.
I have a few question to get a bit better on guildmap :
I'm using a Whrit level 5 so I basicaly just try to survive when the curse is doing the damage.
I have currently 3 oracles level 10 and I was wondering if I should had another creature with bless10 melded on it to survive longer.
I don't have enough nice 4 stars creature to meld this on, and I was wondering if a frost rager with bless 10 melded on it was usefull ?
I'm slowly getting oracle up to meld those but that will take time.
Any other 3stars meld usefull for guildmap ?
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Post by bemyservant on Jan 2, 2016 2:29:01 GMT
Imho bless7 (blood warlock) is enough on ranger. I would not waste any oracle for this.
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Post by aengwynbleidd on Jan 2, 2016 2:58:31 GMT
Anyways, remember you can only do max 500k damage, so yeah... You dont need a very powerfull deck
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Post by nemesis101 on Jan 2, 2016 4:01:30 GMT
Anyways, remember you can only do max 500k damage, so yeah... You dont need a very powerfull deck That's only in our Guild. In other Guild they may not have that maximum amount. If you want to make full use of Guild Max you should have a maximum of 100.000 damage. When you look at that Frost Ragers with Bless should be enough.
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Post by aengwynbleidd on Jan 2, 2016 4:50:56 GMT
Anyways, remember you can only do max 500k damage, so yeah... You dont need a very powerfull deck That's only in our Guild. In other Guild they may not have that maximum amount. If you want to make full use of Guild Max you should have a maximum of 100.000 damage. When you look at that Frost Ragers with Bless should be enough. Exactly, but I think you will...stay in our guild...right?
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Post by nemesis101 on Jan 2, 2016 7:26:58 GMT
That's only in our Guild. In other Guild they may not have that maximum amount. If you want to make full use of Guild Max you should have a maximum of 100.000 damage. When you look at that Frost Ragers with Bless should be enough. Exactly, but I think you will...stay in our guild...right? Yes I will. But because this was a thread in the Melding section and not in our own section, I said it just to inform.
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Post by aengwynbleidd on Jan 2, 2016 19:00:04 GMT
Oh oh! okey (:
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Post by shivangogh on Jan 2, 2016 21:55:09 GMT
Thanks i think you're right for the oracle, would be a waste.
I do reach 100k damage in some try, but honestly when the map is less than 50% clear I most of the time do less than 50k.
I don't even talk about map 5+ where you need so many creatures with stoneskin to stay on the battlefield.
Tel me what I do wrong, I adapt a bit dépend what is in front but there in my main deck:
3 Oracle 1 Phantom Liedge 1 Horned Beast 1 Terror Dragon 1 Spider Queen 1 Sword Master lvl 15 (not melded yet) 1 Block Rager
and I usualy add a Deth Knight for the damage and get a bit more often the Bonus from Wight, will probaly change it for the Bless Rager
Any sudgestion with other 4* buddy ?
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z
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Post by z on Jan 5, 2016 1:33:18 GMT
Almost my entire setup for any guild map is only 4-Star creatures (other than myrthil drone for magic heavy maps).
I have what i call my base which is 2xOracle lvl15 melded frost armor3 1xOracle lvl15 melded immunity8 2xSwordmaster lvl15 melded bloodlust7
If its a curse heavy map i have 3xFrost Rager melded with bless 7(its enough).
Additional cards when melded with frost armor that i find useful for guild maps. Panther Chief Paladin Seraph Treant Elder Grand Mage
Really anything with mass heal, lifesap, or restoration can be melded with frost armor and become useful in guild map.
3-Stars really only frost rager is any good.
Thanks i think you're right for the oracle, would be a waste. I do reach 100k damage in some try, but honestly when the map is less than 50% clear I most of the time do less than 50k. I don't even talk about map 5+ where you need so many creatures with stoneskin to stay on the battlefield. Tel me what I do wrong, I adapt a bit dépend what is in front but there in my main deck: 3 Oracle 1 Phantom Liedge 1 Horned Beast 1 Terror Dragon 1 Spider Queen 1 Sword Master lvl 15 (not melded yet) 1 Block Rager and I usualy add a Deth Knight for the damage and get a bit more often the Bonus from Wight, will probaly change it for the Bless Rager Any sudgestion with other 4* buddy ? for map5 i tried a sentry angel melded with stoneskin.. it works really well as extra protection against retreat enemies. stoneskin can be found on alert guard a neander 3*.
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Post by shivangogh on Jan 5, 2016 17:30:26 GMT
Thanks a lot for your list.
I realy like the guildmap, and it's such a good way to get shard for 5stars, I really want to do better for my guilde there.
Shame you can't farm Swordmaster, would like to meld one, I getting a colossus with FA and getting copys of Panther Chief slowly
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Post by SirGin on Jan 5, 2016 18:28:46 GMT
You can farm Swordmaster through Valhala. It is risky and kinda costly but it is an option now.
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Post by shivangogh on Jan 7, 2016 21:33:02 GMT
Thanks, anyone know how often are the melding events ?
And another question unrelated is, when you refreshing your hero talent let say 5 time and in the end you don't like the result and you surrender, do you loose the try counting toward a higher level min ?
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Post by SirGin on Jan 7, 2016 21:54:52 GMT
IGG keeps the 2x meld schedule locked away in their super max vault.
Every refresh counts and adds to your total.
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Post by shivangogh on Jan 15, 2016 22:20:48 GMT
Anyways, remember you can only do max 500k damage, so yeah... You dont need a very powerfull deck Well, I was all hard about guildmap, thinking the best way to actualy collect 5stars crit and I so the catch now, the guild need contribution to reset maps... When i first joined the guild we had no problème, juste 4 maps open, now we open 6 maps and doing better, we cannot reset all map all the time, so yeha, a superpowerfull guilddeck trying to reach 1M dammage is actualy useless... Shame shame shame i liked the principle a lot
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