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Post by selesnia on Nov 24, 2015 23:03:02 GMT
Wow you don't have to be so aggresive I just give points of discussion. And you can collect in good case a 5* from guild map in 50 hours if no lifing like 2 days 2 hours so 3 months is a bit much. For melding it might take that long maybe depening on situation.
Well you said or atleast it came over to me that HB recycler is everything and makes a change of game. But if he dies like it is nothing what does it for any good if your support creature can't do his support. So for that I said you should have a hero supporting him and maybe a 1 or 2 good creatures with also heal or giving him hp / attack.
Also you haven't seen my arena but there almost everyone has 2 anathema if not worser. I have seen decks with 3 atleast in it. So yeah there are decks with more then just 1. Even I play 2 in my deck. Also I gave more reasons that HB is squishy, squishier then any other that I have named or that you have named might it be 4 or 5*. Because of all the creatures HB is the one with the lowest hp and where I am the biggest chance to get easily killed. Times are changing.
You obviously don't read everything I said because I don't only give the bullseye crit counter as reason I gave so many more not only to his defense skills but overall.
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Post by bemyservant on Nov 25, 2015 0:48:50 GMT
Sorry, if it sounded rude. Englisch is not my native language and 90% i hear it is from movies like pulp fiction. Perhap thats not the most polite english you can learn Fafnir, mimirs and especialy DL are the most defensiv crits ingame so i just wanted to bring it to the top, if you understand... In my opinion HB is the tankiest 4star ingame if runed properly and yes, I think it truly is a gamechanger if you can meld it with rec1 or even rec2. But we have different opinions on that and we can take this thread to page 73494 and I will never admid, that HB is not the best recycle-carrier (4*) and you wont change your mind too. Thats why I just wanted to end that specific topic. Never ment to attack you!
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Post by nafai on Nov 26, 2015 22:03:41 GMT
I was thinking about where to put voodoo from dark Witch for curse deck. What so you think about Manticore? vodoo plus rebirth sound good?
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Post by Mandragora on Nov 27, 2015 0:49:15 GMT
I was thinking about where to put voodoo from dark Witch for curse deck. What so you think about Mandragore? vodoo plus rebirth sound good? Im not sure if Im following the question right, do you want feedback on a curse deck on a meld for dark witches specifically?
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Post by selesnia on Nov 27, 2015 8:23:10 GMT
I was thinking about where to put voodoo from dark Witch for curse deck. What so you think about Mandragore? vodoo plus rebirth sound good? Im not sure if Im following the question right, do you want feedback on a curse deck on a meld for dark witches specifically? I think she wants to put the voodoo skill of dark witch on something else. For example something with rebirth. All that to make a curse deck. Or that is what I understood from it.
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Post by nafai on Nov 27, 2015 8:39:26 GMT
I am building mz curse deck and I got this idea, I would like to have a feedback what experienced plazers think about it.
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Post by Mandragora on Nov 27, 2015 11:58:03 GMT
I wouldnt meld it away, dark witches are awesome for spam cause they buff each other, If you are feeling fancy you could try to meld detonate on them to abuse the rune.
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Post by saintz on Nov 29, 2015 11:32:26 GMT
I was thinking about where to put voodoo from dark Witch for curse deck. What so you think about Manticore? vodoo plus rebirth sound good? Hi nafai. I'm not sure if it's a great idea to meld Voodoo on to anything as it's the Curse skill that Dark Witches possess that do the most damage to the enemy hero, as Curse is activated every turn and therefore damage is accumulated over time. But if you were going to, melding Voodoo to a rebirth creature, like Spirit Siren, would be best - particularly as SS has Curse as well. Alternatively, you might want to consider melding Curse to a dodge/rebirth creature like Harbinger, which generally stays in play longer than a Dark Witch - the down side is that Harb's Soul Swap skill is susceptible to Spikey Bits. Good Luck
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Post by saintz on Nov 29, 2015 12:14:21 GMT
On the Horned Beast/Light Brave Recycle discussion, there obviously isn't a right answer. They are both good melds, and both susceptible to Bullseye. It's more about deck synergy than anything else, which is pretty much unique to all of us. Personally, I'd go for HB. Purely because of Immunity (essentially, the most powerful skill in the game (obviously there are others, for the sake of argument)) - for those of you who may be new to the game, Immunity protects your creature's from all creature magic skills including Disposal, Instakill, Seals, Entrap, Paralysis etc and lots of Hero skills! But imho, the key to the preference is the glorious 5* Immunity Rune (wow, what a difference that makes!!). Get it up to L5 and your creature gains 200HP, whenever it repels magic, and at L10 it's 400HP!! So unless you're being hit by a Pit Dragon with Sacrifice 8, there's a fair chance a HB with a 5* Immunity Rune may survive any other physical attack, and perhaps, with its and others Mass Heal skill, even be completely rehealed by the next round. I would also add that Light Brave is susceptible to Spikey Bits and Reflect, so HB gets my vote, although as Mandragora mentioned, why not have BOTH to compliment each other!
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Post by to selesnia on Oct 31, 2016 2:11:59 GMT
you argue that HB can is susceptible to 1 hit and bullseye? well here's how we hit LB too, it wont even make it to the field, by Disposal. and in case you didn't know most decks in top players use instakill/disposals in them. some even have more than 3 disposals in their deck. and just in case you didn't know too, Disposal negates rebirth. conclusion: HB is better as he can stay in the field with atleast 1 or 2 turns vs bullseye (this is so funny) over LB who wouldn't stand a chance even to step into the field vs a disposal (NEGATING REBIRTH).
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Post by xychant on Oct 31, 2016 3:53:07 GMT
you argue that HB can is susceptible to 1 hit and bullseye? well here's how we hit LB too, it wont even make it to the field, by Disposal. and in case you didn't know most decks in top players use instakill/disposals in them. some even have more than 3 disposals in their deck. and just in case you didn't know too, Disposal negates rebirth. conclusion: HB is better as he can stay in the field with atleast 1 or 2 turns vs bullseye (this is so funny) over LB who wouldn't stand a chance even to step into the field vs a disposal (NEGATING REBIRTH). True dat but why the necro...
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Post by shivangogh on Nov 11, 2016 22:42:55 GMT
Just to change a bit the debate here, I did meld my QT recycle a month ago now, and i'm very happy with her.
What you hate a lot with HB is when he come first cause he is probably die before rec anyone, as a 4* crit he have a low cost. When it's you QT coming down first and hit the hero, you already get something valuable. She doesn't heal, but it's rarely relevant I find, unless you have other healer and a high healing rune on your hero.
If QT fall behind a nice board it's practically GG.
Anyone eles ever tested QT recycle ?
PS: She is mortii, so she goes nice with Armageddon and deathless
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Post by brobelix on Nov 13, 2016 11:15:13 GMT
Just to change a bit the debate here, I did meld my QT recycle a month ago now, and i'm very happy with her. What you hate a lot with HB is when he come first cause he is probably die before rec anyone, as a 4* crit he have a low cost. When it's you QT coming down first and hit the hero, you already get something valuable. She doesn't heal, but it's rarely relevant I find, unless you have other healer and a high healing rune on your hero. If QT fall behind a nice board it's practically GG. Anyone eles ever tested QT recycle ? PS: She is mortii, so she goes nice with Armageddon and deathless I though about it too 1x rec qt 1x rec hb If both come out first, there should be a higher chance that QT dies first ( lower def skills than HB) and gets recyclet/undying/deathless to the back befor paragon even shows and starts contoling rage. Sometimes i lose games cause both HB blocking first spots tooo long cause and i cant reach the important cards in time with my killer cards or paragon comes out befor i recycle one of my HB away from first spot and both die Better against titania Here dodge can be upgraded, but upgrading immunity is almost impossible it would stay here big weakness. In a game where both rec cards hits a Disposal befor hitting the field. HB/HB I7 0.7*0.7 * (2!/0!*2!) chance both reach the field 49% 0.7*0.3 * (2!/1!*1!) chance one reach the field 42% 0.3*0.3 * (2!/2!*0!) chance non reach the field 9% QT/QT I5 0.5*0.5 * (2!/0!*2!) chance both reach the field 25% 0.5*0.5 * (2!/1!*1!) Chance one reach the field 50% 0.5*0.5 * (2!/2!*0!) Chance non reach the field 25% QT/HB I5 I7 0.5*0.7 * (2!/0!*2!) Chance both reach the field 35% 0.5*0.7 = chance only HB reach the field 35% + 0.5*0.3 = chance only Qt reach the field 15% ------------------------------------ Chance one of them reach the field 50% 0.3*0.5 Chance non reach the field 15% Only qt is to risky but 2 diffrent rec 1 can work well in some decks. I know its not all about disposals but this % are valid for all skills immunity can counter or not And this is why a high immunity is much more valuabel
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Post by shivangogh on Nov 13, 2016 15:14:49 GMT
I'm running Nidhogg as first rec and QT as 2nd. Of course QT is more fragile than HB. I did manage to upgrade dodge to level 6 already. I have a HB rec but i'm not using him anymore in my main deck.
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